The process of putting Pokémon Swordand Shield on the Nintendo Switch required Game Freak to think differently about the development of its games, creating opportunities to try new things and make a new future for the series on new console hardware. When Sword andShield launched on the Nintendo Switch in the fall of 2019, few players knew what to expect. The teaser trailer revealed a vastly different world from previous games, especially Let's Go Pikachu andEevee, which had tested the Pokémon waters on the Switch the previous year. Angled views of towering town buildings and landscapes reimagined top-down adventuring, and detailed 3D models replaced both character and Pokémon sprites in the region of Galar.
When Pokémon Red, Blue, andYellow colors were released in 1998 for the Game Boy, the capabilities of portable video game graphics and gameplay were limited to just inches of pixelated screen. Battles were a series of turn-based encounters with simple menus and basic sprites, and the overworld was flat and monochrome. This simple beginning has since blossomed into a vibrant world of color and complex designs over the past twenty-five years, with fans just as excited to embark on a new Pokémon journey now as they were at the start of the franchise. However, with the improvements made to technology, especially in recent years, the Pokémon series has needed to choose between innovation and nostalgia to stay relevant on new consoles.
Related: Pokémon Trainers Originally Earned Gym Belts Instead of Badges
The Nintendo Switch, which was released in the spring of 2017, revolutionized portable play thanks to a convertible system. With graphics capabilities on par with other home consoles, and the portability of past devices
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