There are many gamers who strive to earn every trophy and achievement in a game, although sometimes this may depend on the exact kind of game. While several games have achievements and trophies for story events, crafting, and other mechanics like that, the scale of difficulty can widely vary. FromSoftware games feature achievements and trophies that are incredibly difficult, but it’s hard not to want them all.
Two good examples out of its catalog are Bloodborne and Elden Ring. Including Bloodborne’s Old Hunters DLC, there are several trophies for bosses who are incredibly difficult, while Elden Ring simultaneously includes those and avoids some open-world trappings that can make achievement hunting a slog rather than an exciting accessory to the adventure. Bloodborne and Elden Ring have a lot of similarities, but the sheer quality of their rewards like this stands out.
Elden Ring Incantation Lets Players 'Disrespect' Malenia
While there is plenty of good to be said about the “Ubisoft Open-World formula” that a lot of open-world games adopt, there are many players who may not enjoy going through a map and ticking off activities, events, and locations for a paltry reward. Just as an example, Assassin’s Creed Valhalla features an achievement for completing all of its territories, including all wealth, mysteries, and artifacts—something amount to 700+ items to find. The reward? 30 gamerscore or a silver trophy.
Now, that’s not to say there aren’t some who enjoy in that way, but for many, the time investment far outweighs the potential reward. Pumping in hundreds of hours for a silver trophy or 30 gamerscore may not be at the top of many to-do lists. But, at least in the case of Elden Ring’s achievements, it avoids these
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