introduces a new Eternal Sleep mechanic that is important to understand. Erdtree has received great reviews while continuing the fantastic world and gameplay of the base game. The expansion added hordes of new bosses, weapons, magic, and armor to create new ways to survive the harsh world. All of this combined to create a DLC that may be one of the best in gaming history.
In, one of the most important mechanics to manage is status effects. Currently, there are seven different status effects in the game, which can mean the difference between life and death by being able to cure them or apply them to enemies. In this regard, many builds are centered around constantly applying status effects to help wear down the target in one way or another.
With Elden Ring's multiple endings, it can be tough to pin down which could be canon. Though, the plot of Shadow of the Erdtree may hold some clues.
introduced an upgraded version of the Sleep status effect known as Eternal Sleep. This will put any common enemy to sleep forever, or at least until the area is reloaded, meaning they can be attacked without ever waking from the damage. Any enemies that are immune to falling asleep will instead be staggered for a brief period.
Bosses and minibosses will go to sleep for longer than common enemies but will eventually wake up from damage or when the effect dissipates. Unfortunately, this does lower the effects' usefulness against bosses, but it is an understandable balance choice. If Eternal Sleep could put bosses to sleep for the entire fight, it would trivialize the entire purpose of the game. As it is now, even having a few extra seconds to recover or get in some free damage could make a huge difference.
Currently, has a small handful of ways to apply Eternal Sleep to enemies. The cheapest way is with one of three consumable items acquired from one of 's new cookbooks:St. Trina Disciple's Cookbook. These allow players to craft a throwable Eternal Sleep Pot, or two Eternal Sleep
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