DUSK was released on PC in 2018, and is a retro-styled first-person shooter designed to evoke the low-poly 3D models and low-resolution textures of classic shooters like Doom, Half-Life, and in particular, Quake. It was developed by David Szymanski, a supremely talented one-man team, and has performed so well that it has received a Nintendo Switch port, with other console ports to come.
In creating DUSK, Szymanski said one of his biggest challenges was convincing the Unity engine to stop
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