Baldur's Gate 3 is an upcoming party-based RPG based in the Forgotten Realms, bringing the Baldur's Gate series back to life. Larian Studios, creator of the Divinity series, has made several gameplay changes compared to the first two Baldur's Gate games. Players can play solo with three AI companions, or online with three co-op partners.
Unlike previous titles, Baldur's Gate 3 uses a turn-based combat system. This takes away the «real-time with pauses» style that the first two Baldur's Gate games popularized, and aligns the third iteration more closely to classic Dungeons & Dragons gameplay. Players have three styles to choose from: the good path, the bad path, and the gray ones in-between.
What Baldur's Gate 3 Has Learned From the Divinity Series
In October 2020, Larian released Baldur's Gate 3 into Steam's Early Access program. Those who purchase the game in Early Access can play through Act 1 with approximately 25 hours of content, its story revolving around the player's escape from the crutches of the squid-faced Mind Flayers while searching out a cure for the parasite implanted in their head. Players can also involve themselves with community feedback, which has played a significant role throughout development. Larian Studios consistently acknowledges this, especially with major updates seen in Early Access so far.
Since Baldur's Gate 3 launched in Early Access, Larian has made many changes. While a majority of the game's updates have been hotfixes, squashing a plethora of bugs, there have been seven massive patches that have changed Baldur's Gate 3 significantly.
When the game first launched, players could create their ideal fantasy selves from the nine races available, with more on the way. At first, players could only
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