In Horizon Zero Dawn, machine combat was exciting because of the wide range of enemies that Aloy could face. From fleet-footed scout machines to colossal war machines, there were a plethora of enemy combinations that kept every battle fresh. Horizon Forbidden West looks like it'll be no different, and potentially even more exciting, seeing the new designs that Guerrilla Games has come up with. Many of the new machines in Horizon Forbidden West are strange and ambitious, from the menacing snake-like Slitherfang to the mobile heavyweight Rollerbacks. Guerrilla seems to be pushing the limits of machines in the world of Horizon Forbidden West, which bodes well for the game's combat.
One machine that stands out in particular is the Clamberjaw. Most of Horizon Forbidden West's machines are based on animals of all shapes and sizes, and the Clamberjaw is no different, resembling a baboon. There's no ape machine in the Horizon universe, so the Clamberjaw is a welcome addition, but players should be wary of this machine in advance. Based on its abilities and characteristics, this could turn out to be one of Horizon Forbidden West's most deadly machine types. Exploring the Forbidden West won't be a walk in the park with Clamberjaws on Aloy's tail.
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A major part of the new Clamberjaw's concept is its high mobility. Many real-life simians are well known for their speed and dexterity, navigating forest floors and jungle canopies with ease. Clamberjaws are no different. These Horizon Forbidden West newcomers are very light on their feet, showing a proclivity for pouncing at Aloy and leaping around the battlefield.
They're also more than capable of climbing
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