The narrative director for Horizon: Forbidden West recently confirmed that Aloy's newest adventure will have only one ending, but players could still impact it in some way through narrative choices made throughout the journey. Guerrilla Games recently posted a gripping story trailer for Horizon: Forbidden West earlier this week, featuring Aloy facing off against a rebel tribe that aims to take control of the wild machines at the heart of the titular Forbidden West. She won't be alone on this new adventure either, as the trailer confirms that fan favorites like Erend will be returning to lend a hand in Horizon: Forbidden West.
As was the case with Horizon: Zero Dawn, players will have plenty of options when it comes to journeying through the post-apocalyptic landscape of Forbidden West as Aloy and her growing band of allies, such as deciding what kind of weapons to use in bringing down the game's colossal robotic beasts or in which order to complete the many sidequests and errands Aloy will no doubt be tasked with. Additionally, Forbidden West features a more varied skill tree that will support up to six different playstyles, allowing fans to craft Aloy into either a stealthy hunter that traps her foes from the shadows or a more straightforward warrior that charges into battle with spear in hand. However, just like in Zero Dawn, the plot of Horizon: Forbidden West will only end in one way regardless of what choices players make during the game.
Related: Horizon Forbidden West Trailer Teases The World Beyond USA
In a recent interview with Everyeye (with translations provided by The Gamer), Horizon: Forbidden West narrative director Benjamin McCaw revealed that the game will have a single ending, one that he describes as
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