Fighting machines is cool in Horizon Forbidden West, but hacking them to make them your allies is cooler--and hacking them to make them your pets is the best, especially since the game is enormous. While you can eventually turn any machine into a teammate for a brief period with Aloy's Override ability, a handful of machines can be ridden as mounts, making it a lot easier to get around the game world.
Forbidden West adds more mounts than were available in the last game, Horizon Zero Dawn, and also includes a couple of robot creatures you might not expect to be able to ride. Overriding each one requires you to venture to and override a specific Cauldron, however, and one mount can't be unlocked until you progress the story to a certain point. We'll keep that one to the end of this list, but note that there will be slight spoilers if you want to uncover that last mount on your own.
Here's the full list of mounts you can find in the games and what it'll take to unlock them.
There are four total mounts you can unlock in Horizon Forbidden West, and the first is one you'll inherit from the first game. For the others, however, you'll need to complete Cauldrons found in the game world.
Your first mount in the game is the Charger, the ram-looking machine you'll find in herds early in the game. Aloy starts the game with the override code for the Charger, so you can nab this mount whenever you see it from the start of the game to help you get around quickly. Chargers are fast but weak, so keep in mind that they won't take much damage if you get into trouble while riding one.
In the first area you reach in Forbidden West, the Daunt, you'll find the locals struggling with a batch of large machines called Bristlebacks. You can also
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