offers around 34 spells for players to learn through main story quests and supplementary assignments, but with a limitation of four spells available at once during combat, certain combos take advantage of these unique arcana more than others. The magic behind fights in this game comes from players discovering which spells work in tandem best, usually determined by their type and functionality against specific enemies.
Each piece of magic in is divided into a category, ranging from Essential spells, Utility, and Transfiguration, or ones that directly correlate with combating, such as Control, Force, and Damage. As their nomenclature suggests, battle spells give players a means to damage enemies and impact the environment they fight. For example, there are instances where players can win wizard duels by simply knocking their opponent out of an arena, a feat that becomes much easier when using a Force or Control spell rather than Damage.
Hogwarts Legacy Guide: Hogwarts Legacy: Gobs of Gobstones Quest Guide
The Disillusionment Charm is a utility spell that causes players to blend into their surroundings, this magic assists with stealth against many enemies, as it prevents detection when sneaking around. Potions in , such as the aptly named Invisibility Potion, accomplish this as well, but for a much shorter amount of time when compared to this spell.
Players can learn the Disillusionment Charm via side-quest from Sebastian when investigating the Library's Restricted Section.
When used on weaker enemies, the Essential type Petrificus Totalus spell binds them permanently, taking them out of potential battles early if players get the drop on them. While certainly having a place in active combat as well, stronger enemies only
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