For the first time, I will not recommend a game with a more or less unique gameplay, it seems that indie games are also slowly turning intoFor the first time, I will not recommend a game with a more or less unique gameplay, it seems that indie games are also slowly turning into "conveyor", so we came up with 1 mechanic that no one had used before, applied on it a standard visual, a tearful everyday story about mother-daughter relationship, and that’s it, connoisseurs will buy, but we didn’t count on a million sales. Yes, of course, it's interesting that you just need to rotate the camera, look for a suitable angle to move into the next scene, an unusual Point-and-Click game turns out, but something else is missing besides the basic mechanic, the gameplay is not even diluted with other mechanics, well, a couple of times they will let you choose what memorabilia you will put in a suitcase in which there is not enough space, and move something a couple of times, but in general, it is incredibly boring to play, you will just speedrun with music or a video on YouTube, without even entering the atmosphere, the game does not look like a holistic creative work with some general idea of creating it, here it would be possible to come up with some kind of game about directing films and searching for a cool angle, but here some kind of indie unique consumer goods turned out) eh, Annapurna, why did you give money on this.
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