These days, Hello Games is known mostly for No Man's Sky. An over-reaching procgen galaxy jaunt that was almost toppled by its own ambition, before one of the great comeback stories saw it over many years evolve into the experience it is now. Before No Man's Sky, however, Hello Games started off with a smaller project: Joe Danger.
This Evil Knievel-channelling 2D stunt racer was initially released on consoles and PCs before making its way to phones and touchscreens. It was a success from the start and a great sequel and spinoff saw Joe and pals build-out their world just as Hello was preparing to blast off into space. Without Joe Danger, there's probably not a No Man's Sky.
Out of nowhere, a remastered Joe Danger appeared yesterday sporting improved visuals, a higher frame rate, multitouch improvements, ProMotion and Gamepad support, and even localisation updates. It caught most folk by surprise, and the reason why it happened is that Hello itself got caught off-guard by a message from a big fan.
Or to be more precise, the dad of one.
A secret shame of ours is that the success of No Man’s Sky left our first game Joe Danger unloved. Sadly since iOS culled older games it no longer worked on latest Apple devices
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