Halo’s transition into a fully free-to-play multiplayer game was always going to be difficult, although perhaps it didn’t need to be this difficult. After the surprise release of Halo Infinite’s multiplayer mode on Nov. 15, players immediately began to complain about how long it took to level up the battle pass. 343 Industries addressed the complaints quickly, but not completely. Now, with the release of the game’s first big multiplayer event, players have a new wave of complaints.
The big
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