Halo Infinite's second season, Lone Wolves, introduced a brand new mode to the series. Last Spartan Standing is a 12-player free-for-all mode that resembles a mini-battle royale.
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As of the time of writing, Last Spartan Standing will always take place in the big team battle map, Breaker. The limited time-event, Interference, requires that you complete challenges in Last Spartan Standing to progress and unlock cosmetic customization. As a result, you're going to want to be at your best to dominate this new game mode and unlock every armor piece, emblem, and coating before they disappear.
Last Spartan Standing sees 12 players begin the free-for-all match equipped with a Pistol, Disruptor, and five lives. Every kill grants you 100XP and every assist is worth 50XP; once you have enough, you can level up and receive better weapons for the rest of the match. Once an enemy is fully out of their lives, they leave behind 300XP that you can claim for yourself, though you leave yourself at risk by doing so. This mode also features a battle-royale style shrinking danger zone. Naturally, when all your enemies are out of lives, you'll be crowned the winner.
Invisibility and Overshield randomly drop across the map in flashing green drop-pods.
As of Season Two's launch, Last Spartan Standing only takes place on Breaker, a brand new map. This is a red-hued, desert-style map, currently being used by the Banished as a mining facility of sorts. The Last Spartan Standing variant of this map doesn't feature any vehicles or power weapons, only grenades and abilities that spawn in specific locations.
Abilities include the Drop Wall, Repulsor, and Grappler. The Drop Wall is useful when used preemptively
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