The first event for Halo Infinite’s multiplayer, Fracture: Tenrai, wrapped up a couple of weeks ago and while it brought some new armor and game modes to the game, it was met with criticism largely surrounding the event-specific battle pass and its associated progression, store cosmetics, and more.
It seems 343 Industries listened to feedback because yesterday, during a Halo Holiday 2021 livestream, the studio’s head of design, Jeff Hook, detailed various changes coming to Fracture: Tenrai when
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