When Saber Interactive remastered Ghostbusters The Video Game, releasing it 10 years after Terminal Reality's 2009 original, the co-op multiplayer wasn't included.
As Matt McKnight, VP of business development at Saber, told Venturebeat at the time, the original multiplayer had been the work of a separate studio and was based on an incomplete version of the game. In addition, Saber found six different versions of the multiplayer code, and had no way of knowing which one shipped. The decision was
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