Feel-good gem Garden of the Sea combines world exploration with farming, creativity and much more. If you are looking for progression and adventure, you will find it. If you are looking for relaxation, stay where you are and let the world gently take its course. The wholesome game launches on PlayStation VR2 February 22.
Make gardens and craft everything you might want to customize them, from bamboo, coral, woods, stone, plant parts, and more.
Garden of the Sea invites you to head out across the ocean as playful sea creatures swim along, to discover new land and treasures, make a home and fill it with the best of the best from your adventures.
Linnéa, Christoffer and Flippy of Neat Corporation.
We spoke to two of the developers: Art Director Christoffer Svenningsson and Artist Filip “Flippy” Tengwall.
What led up to the start of Garden of the Sea’s development?
Christoffer: I had been wanting to make a specific type of game for a long time, like a more fantasy version of Stardew Valley and Harvest Moon. Something bright, imaginative and wholesome with lots of creativity, farming and places to explore. On a boat!
Flippy: It’s a genre a lot of us at Neat enjoy playing ourselves so when we heard the idea it was easy for the mind to go “What if this in VR?”
Christoffer: As the idea caught on we found ourselves sneaking in work on Garden of the Sea even while the first Budget Cuts game was still in production. It lay in the pipeline for a long time so the concept got to evolve slowly and organically while we explored as many of our ideas as possible. It was just a lot of fun to work on and a relaxing contrast to the dark corridors of Budget Cuts, so it was hard to stop ourselves. Someone snapped a photo of me during a
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