Halo: The Master Chief Collection is one of the most comprehensive game franchise bundles of all time, which is impressive all on its own, but what's even more impressive is that 343 Industries continues to update and maintain this release, even after Halo Infinite took most of the developmental wind out of MCC's sails.
One of the biggest recent updates for Halo: MCC included expanded modding tools, and one developer took it upon himself to try and port one of Destiny 2's most interesting Exotic weapons into Halo 2. The weapon, Eyes of Tomorrow, is a unique rocket launcher that fires a cluster of AI-driven rockets, and this functionality seems to have made the transition as well.
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While players aren't thrilled with Eyes of Tomorrow in Destiny 2, the weapon is still a rare, coveted drop from the Deep Stone Crypt raid boss, and offers an interesting perk and truly unique design. This made it a perfect candidate for Strat Goumas's attempts at leveraging the new and improved Halo: MCC modding tools to insert entirely new weapons into Halo 2. The weapon has custom geometry, sounds, and reload animation, which are all now easier to handle and manage than with the previous array of modding tools available to developers.
Indeed, the Halo games' modding scene was already quite substantial, but it was the release of expanded modding tools for Halo: MCC that put the community into overdrive. The updates broke quite a few pre-existing mods when it hit, of course, but modders quickly adapted and began leveraging these new development kits for new content, such as the featured Eyes of Tomorrow mod for Halo 2.
A prime example of this being the case is the recent release of a zombie survival
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