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Much like witnessing a sunrise from a camp site in the Big Sur or that crisp feeling of trying on a Saint Laurent suit for the first time, I was pleasantly drawn into this discussion between four financial and business professionals in the gaming industry from the very beginning. It is infrequent that gamers are exposed to the business that is behind the creation of the art that makes, well, the gaming business. In truth, many gamers would like to ignore that aspect of gaming. However, it is often the dynamics in the business fabric that drives what so many of us have questions about — that failing to listen can be obfuscating to many deep insights.
Nikolaj Nyholm, Alexis Bonte, Sofia Dolfe, and Harri Manninen gathered to discuss the European Games Investment Landscape during the week-long GamesBeat Summit, and a few factors were very enlightening. A panel made up of both venture capital insiders and industry leaders who participate in talent scouting, mergers, and acquisitions, the panel brought three particulars to light: geographic locations of emerging games development talent, what happens to Ukraine and its game development potential, and whether or not the customer pushback on alternate monetization methods really matters.
In the cyclical look for studios of high development talent, Turley is the place these panelists are keeping their eyes on now.
“In the last five years … we’ve seen the outliers starting to pop up in other places. I think initially it was Israel, then it became Turkey,” said Nyholm.
Dolfe echoed that sentiment.
“We’re seeing such strong talent come out of there,” she said. “Strong
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