Blizzard has just released a new blog, detailing much of the new content coming to Diablo 4 in Season 4: Loot Reborn!
The forges burn with renewed vigor, stoked by braziers to hone the steel of Sanctuary’s finest. Across the land, Hell’s expanded Legions gather and multiply, marshalling their strength to ambush wanderers that fall prey to their Helltide.
Fresh from our first Public Test Realm in Diablo IV, Season 4: Loot Reborn begins on May 14 at 10 a.m. PT. Use the Itemization overhaul on new systems, Tempering and Masterworking to change a noteworthy blade into a force to be feared. Across all World Tiers, Helltide is reborn: slay monstrosities to fill your threat meter, marking you as prey for the Hellborne. Prepare to fight side by side with the Iron Wolves—a seasoned mercenary company of brethren aiming to quell the demons.
Itemization Reforged: Masterworking, Tempering and More
Helltide Reborn
Andariel Joins the Fray & Tormented Echoes
Your Greatest Challenge: The Pit of Artificers
Fight with the Iron Wolves
Earn Rewards with the Season Journey and Battle Pass
Acquire Fabled Threads from Tejal’s Shop
Community Guides for Season 4
Stay Up to Date with Diablo IV News
Seasons within Diablo IV bear their mark on Sanctuary in the Seasonal Realm, unearthing new quests and fresh mechanics to explore and master. Season 4: Loot Reborn takes on a new theme, overhauling many core game systems to refresh how items are earned, how they function, and how they improve as you level through World Tiers during the season.
Unlike previous Seasonal themes that affect only the Seasonal Realm, with Season 4: Loot Reborn, these Itemization changes persist beyond the Seasonal Realm and affect the Eternal Realm as well. Read on to learn how Itemization will change the way you loot and reap your way across all of Diablo IV.
All updates to our new items, Classes and Skills will be available in our Season 4 Patch Notes,
Read more on wowhead.com