Forspoken is a strange game. This upcoming open world fantasy adventure is helmed by a Japanese development team and western writing talent, hoping to capitalise on a global appeal that genre giants like Final Fantasy and Dragon Quest have perhaps lacked in the past.
It seeks to appeal to a widespread audience I’m not really sure exists, and the results thus far reflect such a scattered direction. While potential is found across the realm of Athia, most of what I’ve seen feels dull, lifeless,
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