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Former Elder Scrolls dev says Todd Howard would sometimes work on "two dozen" projects at once and is the face of Bethesda partly because he's "incredibly photogenic"

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When I played The Alters at the same preview event where I also tried to establish turbo-communism in Frostpunk 2 earlier this year (it could have worked), I came away very much surprised. Games that pitch themselves as survival-anything don't tend to do much for me; I struggle enough to survive in real life.
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