Players only need one character to try every job in Final Fantasy XIV, yet some users decide to stick to one role. Each job feels unique and has a drastically different rotation that fans can spend hours perfecting. Unlike most other MMORPGs that require making another character to play every class, enjoying a new experience is as simple as equipping the associated job's crystal. Each of the three primary roles — Healer, Tank, and DPS — offer fans a different playstyle. Players in FFXIV should learn other jobs and roles to improve their teamwork, by gaining a better understanding of the fundamentals of the game.
Upon reaching level 30 in a base class, adventurers can gain their job crystal. This gives players access to new and stronger skills that progressively get more complex throughout the game. Obtaining all the crystals is rewarding because adventurers can discover some of the best storylines for jobs in Final Fantasy XIV. There are many options for adventurers that have been added to each role over the years.
Related: Endwalker's Job Quests Prove FFXIV Just Keeps Getting Better
Some fans choose to play only one or two jobs and have never tried other classes. Activities in FFXIV are challenged with a group and, by knowing each class in the party, players can cooperate effectively to win the fight. Even if fans have been keeping up with each job from the beginning, there are now 19 different choices in the game and Endwalker brought major changes to most jobs. Adventurers should, at the very least, become familiar with all three roles to better support their teammates.
The DPS Roleis split into three sub-categories: Magical Ranged DPS, Physical Ranged DPS, and Melee DPS. Playing a ranged job can help adventurers
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