Final Fantasy 7 turns 25 this week, something Square Enix is celebrating via a special broadcast. It's pretty remarkable to think a 25-year-old title in a series of games preparing to become 16 installments long, not to mention all the spinoffs, remains so popular today. FF7 Remake brought the historic game and its story to a whole new generation of players, and thanks to The First Soldier and Ever Crisis, there's an entire FF7 universe.
Remake meant a lot to me when it finally arrived, as a rare title to live up to the hype. I would say the original game meant a lot to me when it launched 25 years ago, but that's not entirely accurate. FF7 wasn't the kind of game that would have caught my eye as an eight-year-old flicking through PlayStation magazines. I was playing Crash, WipeOut, and Rugrats: Search for Reptar - which deserves a remake of its own - but that's not why we're here.
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I didn't really know what FF7 was when my dad handed it to me, but that didn't mean I wasn't excited. It was a new PlayStation game. You could have handed me anything in one of those easily broken, perfectly square plastic cases in the late '90s and I'd have excitedly rushed to my PS1 to play it. I even enjoyed Simpsons Wrestling back then, which should demonstrate just how low my new game bar was. What I didn't realize until much later in life was that my dad gifting me FF7 was the start of a successful attempt by him to find something we could bond over.
Like most parents throughout history, my dad didn't really get most of the stuff I was into as a kid. He didn't follow football, didn't share my love of Pokemon, and struggled most with my obsession with pro wrestling.
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