Bardam's Mettle is a level 65 dungeon in Final Fantasy 14: Stormblood. To participate in the Naadam and fight alongside the Mol, you must first prove yourself as a warrior of the Steppe. Complete the trials of Bardam the brave, tame a Yol, and you may just earn that title.
Related: Final Fantasy 14: The Sirensong Sea Dungeon Guide
Bardam's Mettle has some unique mechanics, including a boss that you don't actually fight. You'll need to be at the top of your game if you want to make it through this dungeon. Let's take a look at each boss in Bardam's Mettle, their attacks and mechanics, and how to beat them.
This dungeon is unlocked through the following main story quest.
As you progress through Bardam's Mettle, be on the look out for the Greater Gulo Gulo enemies. These monsters deal more damage than normal trash mobs, and should be Tanked with care.
After the second boss, you will progress through a narrow cave. In this section, watch for giant boulders that will roll down the path. Pull trash mobs to the side of the path to avoid being crushed.
The first boss of Bardam's Mettle is Galura. This boss is pretty straightforward, but can be deadly if you're not careful. Galura's attacks and mechanics are detailed below.
Galura will repeat these attacks until it is defeated. Be sure to run as far as possible from the boss during Rush, and dodge the other AoEs accordingly.
The second boss of Bardam's Mettle is Bardam. This boss is unlike any you've fought so far, as Bardam itself does not have a health bar and will not attack you directly. Instead, you will undergo a Trial in which you'll need to dodge different mechanics correctly. Failing any mechanic twice in one phase will place you in fetters, and you will be unable to act
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