Need for Speed Unbound, the newest chapter in the long-running and iconic arcade racing series, has finally been released. Following in the footsteps of its predecessor, the stellar Need for Speed Heat, the game offers players the street racing experience, complete with some of the most intense cop chases in NFS history.
Need for Speed games have always been about self-expression and celebrating the street racing culture, two things that NFS Unbound does with remarkable quality and finesse. The game also has a unique art style that mixes the traditional photorealistic visuals, courtesy of DICE's Frostbite engine, with a heavily stylized graffiti-like aesthetic. This sets it apart from most modern racing titles.
Developed by Criterion Games, Need for Speed Unbound is the first NFS title to be released exclusively for the current-generation consoles, i.e., PlayStation 5 and Xbox Series X|S, alongside Windows PC.
Since the game's announcement, some fans have been curious about a potential Nintendo Switch port of NFS Unbound. This is because Criterion Games released a Nintendo Switch port of their last Need for Speed title, NFS Hot Pursuit Remastered.
It is no secret that the Nintendo Switch is a massively underpowered console hardware. It sometimes struggles to run last-generation titles like Doom Eternal, The Witcher 3: Wild Hunt, and Mortal Kombat 11, let alone a current-generation exclusive like Need for Speed Unbound.
While the console can run some of the biggest titles from the seventh console generation, it struggles to surpass the modest 30fps mark, even at a sub-720p resolution target.
Only select games, such as Nintendo's own first-party titles like Bayonetta, Super Mario Odyssey, Mario Kart, Super Smash Bros., and a
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