Hogwarts Legacy, the highly anticipated open-world role-playing game, is just around the corner. Harry Potter fans can finally don the sorting hat and experience life as a student at the Hogwarts School of Witchcraft and Wizardry. They will be able to explore the magical world, attend classes, learn spells, and immerse themselves in the enchanting universe.
Players of Hogwarts Legacy might wonder if the game includes a morality system like in Red Dead Redemption II, where the character's actions determine whether they are labeled as good or evil.
In Red Dead Redemption II, committing immoral actions tips the scale towards evil, while doing good deeds shifts it towards the good side. This good and evil meter had a significant effect on gameplay, with certain NPCs treating the protagonist differently or even refusing to talk to him. It also affected the various skills the player would have in his kit.
The developers of Hogwarts Legacy have confirmed that there will be no such morality system in the game, but there might be interesting outcomes to the player’s actions.
In Hogwarts Legacy, players have complete freedom to play as they please without fear of judgment. Instead of a morality meter or slider, the world will naturally react to the player's actions, allowing for a more immersive experience. The developers have opted not to label the player's choices as good or bad.
Players will have the option to learn and use taboo spells. These spells may have consequences on the characters and world around them. The use of certain spells, such as the unforgivable curses, is illegal and usually results in imprisonment in the Wizarding World.
Avalanche Software does not want to force their player base into certain types of playstyles
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