The wait for Fable 4 has been arduous because of how little Playground Games has revealed. The new installation in the franchise was announced over a year-and-a-half ago, yet all fans were left with is its reveal trailer. Nevertheless, Fable fans might be able to glean some valuable details from the trailer's aesthetic. Although Fable famously turned toward an industrial revolution in Fable 3, the lush forest and distant castle shown in Fable 4's announcement trailer suggest the franchise will return to its medieval roots, opting for high fantasy over a blend of magic and technology.
Focusing on fantasy over any other genre sounds great for Fable 4. Playground is wise to bring the franchise back to basics, especially since this is its first RPG; a standard high fantasy experience will allow Playground to stretch its legs. Perhaps more importantly, returning to the basics could help Playground expand the fundamentals of the Fable world. While the previous Fable games included plenty of fantasy creatures, Fable 4 is a great opportunity to make that roster even more diverse, pulling from British folklore and other European myths to give players memorable combat encounters and NPC interactions.
Fable 4 Could Reach New Multiplayer Heights for the Franchise
There's plenty of fun takes on classic fantasy creatures in the original Fable games. Balverines spring to mind immediately as a type of werewolf with multiple forms. Swarms of Hollow Men provide a spooky undead threat to players, meanwhile hobbes threaten the player in forests and caves, much like goblins. Like most fantasy RPGs, Fable features plenty of human enemies like bandits and highwaymen, but the various monsters that also crop up in Fable encounters keep combat more
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