Let's talk about a game that was pretty dang good and we didn't talk about enough because it came out in January and nobody pays attention to games that came out in January: Nobody Saves the World.(opens in new tab)
Why? Because the wonderful dungeon-crawling hack-and-slash RPG where you turn into slugs and zombies and dragons is getting an expansion, Frozen Hearth, primed to release next month on September 13th. It'll add the ability to turn into a Mechanic or the internet's* favorite thing: A bee.
Frozen Hearth will be $5, or bunlded with the base game for $28. I'm honestly delighted to play more of what was—to me—one of this year's best goofy action games. Transforming between Nobody's 18, or I guess 20 now, different forms was a blast—you can be a weird magician with rabbits in a hat, or a slug. Fun! Good!
Jon Bailes gave it an 80 in the PC Gamer review(opens in new tab). He called Nobody Saves the World «delightfully silly» and «playful,» saying that it «puts the grin in grind.» Elaborating, he said that it's not «harshly traditional, withholding tasty challenges until you've eaten your greens, with only the occasional stat boosts to demonstrate the nutritional benefits. Rather, it asks: what if the grind wasn't a means to an end or an imposition, but satisfyingly playful in itself? Then shows exactly how.»
Frozen Hearth will add a new area filled with strange trials called The Tempering, during which you'll unlock those new forms. The Bee seems like it can lay down damaging swarm auras and has a speedy melee sting, while the mechanic is an old man with a wrench and a full-on TF2 lookin turret.
There'll also be mini-golf to play while transformed into a dragon. Everyone loves mini-golf, even dragons.
Nobody Saves
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