Pals, we've got the jump on a new story trailer for FixFox, an almost distastrously nice game that really deserves the oft-misapplied adjective "wholesome". This story trailer is a bit of a tease, in that it doesn't really de-mystify any of the elements of the game that I found most mystifying in my earlier preview, but it definitely does give you a flavour of the kind of adventures and quick-fixes you get into as Vix the space mechanic. Plus it shows off some of the cooler visual flair FixFox has (especially in its loading screens). Give it a watch after the cut.
A few weeks back I got my paws on the preview build of FixFox (aka to me, personally, FikFok), and honestly it's a really lovely game about being a mechanic who is also a furry a distant-future human gene-spliced to have fox fur. The world of FixFox is a pleasingly analogue version of the future, where you fix old fans with bananas and postage stamps for friendly robots. And these robots will reward you with a feather duster, or perhaps a lovely meal.
There's a real emphasis on being kind - on helping each other out, on trading. Whenever you need to find a new location you invariably have to ask a few robots for directions. Your little landspeeder bike and your jumbled tool box are both your pals. And I really loved sitting down and actually eating, bite by bite, a bowl of soup or a pudding, or loading my game by selecting and playing a casette tape.
There is adversity in the game, too, but it's more sort of... figuring stuff out. There's no biffing a robot on the nose to be done. But, like I said, this trailer leaves many questions unanswered. Why is this planet populated almost entirely by robots? Why is it square? What is the Order Of Tools whole deal? All
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