Magic: The Gathering's next set takes players to New Capenna, a city controlled by five very different but very deadly crime families led by demons. Each one has a particular flavor, which you can learn about in our preview of the set from last week. For our exclusive preview card provided by Wizards of the Coast, this Cabaretti reveler is handing out poisonous snakes to everyone at the party. Everyone has one of those friends; you know the one.
Venom Connoisseur is a 2/2 Human Druid for 1G at Uncommon that uses the ability word «Alliance.» The rules text on the card reads, «Whenever another creature enters the battlefield under your control, Venom Connoisseur gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.» In the card's wonderful illustration, artist Marta Nael brings this snake charmer to life.
In limited decks, if you're going with the full Cabaretti plan of going wide, triggering Venom Connoisseur's ability twice to make the whole team gain deathtouch won't be difficult to achieve and will make for some spicy swings at your opponent. If there are easy ways to drop creatures on the battlefield on your opponent's turn, you can make for some surprising, devastating blocks as well. As the saying goes: «It only takes two for everyone to tango with deathtouch» or something like that...
Zooming out to 60-card constructed formats, my mind immediately goes to my pet card from Kaldheim, Fynn, the Fangbearer. His ability lets your deathtouch creatures give the opponent two poison counters if their damage gets through to them, and if someone has 10 or more poison counters, they lose the game. The problem with
Read more on gameinformer.com