You would think that trying to take over the world would be a full-time job, but remember that you have a whole legion of people to handle most of the responsibility in Evil Genius 2. This leaves plenty of time for self-reflection and future plotting about what you’ll do once the world is yours.
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Or, you can spend it knocking off some smaller tasks on your checklist to obtain a variety of different goodies. Aside from the Main Story, many different Side Stories will pop up during gameplay, and completing them can certainly aid the growth of your evil operations.
Evil Genius 2 has several main objectives but even more optional ones. They will appear sporadically as you accomplish missions and meet certain conditions. They’re worth pursuing if you can spare the time and resources as the rewards can be very beneficial.
The most appealing reward is the Henchmen. Each henchman has its own story and recruitment conditions which you’ll need to fulfill in order to recruit them. At the start, you’ll get a choice between one of four henchmen but you’ll be able to have up to five serving under you once you complete more stories.
In addition to henchmen, you can also earn loot and traps from completing side stories. While traps can be effective at protecting your base and slowing down agents, loot is tailored towards maintaining equipment and minions. Loot can do things such as prevent your assets from being destroyed as well as raise minion morale.
Though you’ll never be short of things to do, Side Stories should take priority over the Main Story. The reason for this is that many of them are time-sensitive and will disappear after a certain main objective is
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