On November 15, 2021, Halo Infinite's free-to-play multiplayer mode was shadow-dropped, and initial fan reactions were glowing. Though the game lacked some of the game modes of its predecessors, and had just a few new maps, fans were still impressed with 343 Industries' latest foray, and the developer's ability to finally create a multiplayer experience that genuinely felt as fun as the golden age of Halo. The praise for the game only continued with the eventual launch of Halo Infinite's campaign a month later, but it's been a good few months since then, and Halo Infinite has fallen somewhat from grace.
Over the last seven or so months, 343 Industries has updated Halo Infinite just a handful of times, and for a game that's meant to be following a live-service model, that's extremely underwhelming. While most AAA live-service multiplayer games get a substantial amount of new content every few months, Halo Infinite has received a few maps, a smattering of new modes, and a slew of new cosmetics, all of which have had their own share of issues. Simply put, Halo Infinite doesn't feel like a complete game right now, with fans still waiting for some key features to come.
What We Hope to See in Halo Infinite's DLC
Perhaps the biggest missing feature in Halo Infinite, and maybe the most infamous, is the lack of any campaign co-op. Ever since the original Halo: Combat Evolved released in 2001, the franchise has cemented itself as one of the leaders of split-screen co-op. Every Halo game in existence has allowed at least two players to play through its campaign in co-op — even the real-time strategy Halo Wars titles. So, when 343 Industries announced that Halo Infinite would not receive campaign co-op on launch, fans were rightly
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