FromSoftware’s games have had something of a cult following since the release of Demon’s Souls in 2009. The developer’s iconic style was one of the main reasons that made these titles famous, and 2011’s Dark Souls earned tremendous amounts of praise from critics and fans.
FromSoftware has recently released Elden Ring, its first fully open-world game that combines many features from past titles. With lore co-written by George R. R. Martin himself and headed by game director Hideaki Miyazaki, Elden Ring was a commercial and critical success and is one of the possible contenders for this year’s Game of the Year gong.
I take these two games released nearly a decade apart in this versus feature and determine which is the better FromSoftware title. They will be assessed based on five categories, and the title that wins the most points will be deemed the better game. Without further ado, let’s dive in.
Note: This article reflects the writer’s opinions.
Let’s be honest here, piecing together the story is probably the most fun aspect of FromSoftware titles, whether from character dialogue, item descriptions, or the tiny details in cutscenes that are never adequately explained.
It is, after all, a traditional part of the Soulsborne experience to finish one of these games and then head to VaatiVidya’s YouTube page to get more info.
The story of Dark Souls revolves around a dying world, while in Elden Ring, such a calamity is yet to happen. While players in the former have to choose to let the world be as it is or usher in something new, in Elden Ring, the choice is mostly about which new age to bring forth.
Despite the similarities these games share, there are subtle differences that distinguish them.
Elden Ring’s story is a grand tale, a
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