A new update for Elden Ring has been released, bringing major fixes for errors like undetected PC GPUs, a bug that would cause games to crash during the Fire Giant boss battle, and much more. FromSoftware's much-anticipated role-playing game Elden Ring launched last week after gathering and building nonstop speculation and hype from excited fans for years. While reviews celebrated it upon its launch, the title caught some criticism due to technical issues that were left unaddressed by its developers. Most importantly, Elden Ring had issues running even on high-end PCs, with players reporting poor graphical performance despite having computer specs above the recommended level.
With a near-perfect launch, Elden Ring peaked at more than 800,000 players on Steam but was shortly met with angry players who review bombed the title on Steam largely due to stuttering issues, frame rate drops, and apparent crashes. Upon release, Elden Ring carried «Mixed» reviews on Steam despite being one of the best-rated games of all time, with more than 40% of its reviews on the platform being negative. However, since then, FromSoftware has released minor patches to fix many of the third-person action RPG's issues and now sits at «Very Positive,» with many more updates on the way to rejuvenate the title.
Related: Elden Ring Player Proves Magic Dominance By Killing A Boss In One Hit
Announced on Twitter, FromSoftware revealed update 1.02.2 for Elden Ring, which brings major fixes to many of the common graphics issues and crash players have been dealing with. While the previous 1.0.2 addressed various graphical issues and frame rate drops, the newest update has fixed an issue where the PC version of the game would not use a computer’s graphics
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