Elden Ring has been out for some time now and many have finished their time in the Lands Between. There are those that have even gone back into the game to try out numerous challenges and builds. And then we have speedruns for the title, which have managed to shave off the vast majority of playtime. In fact, the newest Elden Ring speedrun by Distortion2 comes in at under 9 minutes.
We’ve already seen some seriously impressive times come from Elden Ring speedruns. A previous record came in at under 30 minutes, and several other records have come in since then. However, the newest speedrun for the game is a testament to how the community around these titles can perform wonders.
On average, Elden Ring takes somewhere between 30 and 50 hours to complete. This playtime will vary from person to person, but that’s how long you’d generally expect the game to take. Obviously, there’s a big difference between that and the newest record of 8:56. And no matter how good you are at the game, it’s hard to imagine finishing it that quickly. That’s where glitches come in, and like FromSoftware’s other titles, there are quite a few.
The most important glitch to take note of in the Elden Ring Speedrun is zipping. Using this glitch, players are able to ‘zip’ across huge portions of the map. Basically, by blocking with a shield and tapping the W key (or whatever forward movement is bound to), your character will be thrust forward. There are a lot of other factors that go into being able to do this glitch, though. In fact, depending on your hardware, you may not even be able to use this glitch. When executed, the player phases through any walls or obstacles that would otherwise be an issue.
By doing this, speedrunners have been able to skip
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