Elden Ring is unofficially getting VR support on PC this week, thanks to a work-in-progress fan mod.
Luke Ross, who's previously added virtual reality to Grand Theft Auto V and Cyberpunk 2077, said in a Patreon post (spotted by Road to VR) that a playable version of Elden Ring in VR would be available this week.
The project "will likely be a work-in-progress for quite some time", Ross said, but a YouTube video of the first two minutes of the game shows a fairly put-together experience as Ross walks through the opening Chapel of Anticipation area. Suffice it to say, the Grafted Scion boss in the area is going to be even more gross from this perspective.
With a VR headset on, Ross is able to walk around in first person, look up at the caved-in ceiling, down to pick up items, and peer around corners as the colossal Erdtree comes into view for the first time. Ross does appear to use a sword and shield in the demo, but they don't appear to tied to motion controllers at this point.
Unlike some VR games that stagger movement to make the experience less nauseating, the mod gives players complete freedom to move around as they do in Elden Ring, and Ross warns players to get their VR legs in shape. "They're really going to be put to the test", he said in the post.
As swinging swords and rolling around are also commonplace in Elden Ring, Ross told PC Gamer this will be another challenge for VR, stressing that his mods are intended for veteran virtual reality users.
"When rolling or performing other scripted animations like the combat moves, the camera follows the character's head (so its position changes) but it remains oriented correctly according to what your head is doing in real life," he said. "So the horizon will stay level and the
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