The highly anticipated upcoming FromSoftware game Elden Ring will have two additional unique classes, according to a recent official Tweet. FromSoftware has already made it clear that classes will exist in their soon-to-be-released high fantasy action RPG, though the lines between them will not be drawn in ink. In other words, class designations in Elden Ring will be similar to the Dark Souls games in that they will be flexible, not forcing players to stick with one playstyle throughout the entirety of the game.
There have been very few games in recent memory that are as hyped up as Elden Ring. The latest from revered Japanese developer FromSoftware aims to pivot back to the epic fantasy roots planted with games like Dark Souls and Demon's Souls, the studio branched out a bit from these more traditional fantasy staples with games like Bloodborne and Sekiro: Shadows Die Twice. The former of those two games was a dark, gothic, Lovecraftian nightmare while the latter was a loose adaptation of traditional Japanese mythical tropes and iconography. If the promotional material for Elden Ringis to be trusted, it looks like the team is revisiting some of the classic fantasy icons, including knights, wizards, sorcerers, and dragons, albeit with some ghoulish twists characteristic of FromSoftware's approach to lore and visual design.
Related: Elden Ring: Starting Classes Guide (Stats, Equipment, & Playstyles)
The official Elden Ring Twitter account cracked open the door on classes earlier today with the reveal of the Confessor and Samurai. According to the tweet, the Confessor is a sort of holy battlemage, utilizing both traditional weaponry and magic to take down their foes. The Samurai class, as described, seems a bit more
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