Elden Ring director Hidetaka Miyazaki has revealed why he has yet to play Bluepoint's remake of Demon's Souls and how the team at FromSoftware was so impressed by the game's visuals that they felt extra pressure when developing Elden Ring for PS5.
As reported by VGC, Miyazaki was interviewed by Edge magazine and shared that the Demon's Souls remake's focus on graphical fidelity was not something FromSoftware puts as a top priority on, and that's why his team - specifically the graphics creation
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