In, the player can continue to progress through new journeys with a single character, eventually becoming far stronger than would otherwise be possible in a single playthrough. However, with each additional game cycle, the enemies and bosses deal more damage and have increased defenses, meaning your Tarnished should have a buildup to the task.
One of the most important parts of New Game + is the ability to tank damage, so leveling Vigor to 60 is essential for a comfortable run. Subsequent playthroughs are also where most players enjoy experimenting with various weapons, so leveling endurance for a higher equipment load allows for more flexibility in your options. Since you will be dealing with enemies with higher damage negations, weapons with split damage will feel weaker as you have to cut through additional layers of defense.
Shadow Of The Erdtree released a brand new type of weapon, the hand-to-hand armaments, which employ martial arts against your opponents.
The Greatsword has been a long-standing classic, given its massive scaling for Strength players. This weapon hits like a truck and boasts incredible poise damage, allowing for easy boss staggers. However, this weapon just got a whole lot stronger, given the addition of the newAsh of War: Spinning Gravity Thrust.
Stats
Armaments
Incantations
Talismans
Wondrous Physick
Great Runes
Golden Vow
Rotten Winged Sword Insignia Lord of Blood's Exultation Shard of Alexander Dragoncrest Greatshield Talisman
Morgott's Great Rune
At 80 Arcane, the Blood Greatsword in has a massive 169 Blood Loss buildup. Because Spinning Gravity Thrust hits so often, blood loss will occur incredibly quickly while dealing as much damage as a Strength weapon. This gameplay loop will also activate buffs from two of the build's talismans:
Rotten Winged Sword Insignia increases attack power per successive hit, and Lord of Blood's Exultation increases attack power after blood loss occurs in the vicinity. The only weakness of this
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