With the release of Dying Light 2, many players are discovering that the game has changed a lot since its initial gameplay reveal in 2019. At that time, Dying Light 2 looked like one of the most ambitious RPGs to date, but given the immense success of the first game, people were hopeful that Techland had the bandwidth to achieve it. While Techland likely wanted to make the game it pitched to audiences in 2019, it had to pull back on its ambition, which may disappoint some fans.
Despite having to cut some features and content, Dying Light 2 is a big hit on Steam and consoles. Techland has managed to dominate the conversation among gamers ahead of a really busy month for releases. With Horizon Forbidden West and Elden Ring right around the corner, many are knee-deep in the highly anticipated zombie slayer. Although exact sales numbers have yet to be revealed, it's likely Dying Light 2 will be near the top of the sales charts at the end of the month.
Related: Dying Light 2 Review: A Satisfying & Solid Sequel
Despite its success, Dying Light 2 is an iterative sequel to the first game. While there's nothing wrong with that, as it succeeds at improving on the core fundamentals of the franchise, many craved more from the game. Early gameplay demos and trailers for Dying Light 2 suggested a much bigger game with a massive branching story, sophisticated gameplay, and much more, but the final product is a shell of that. It still has hints of that big picture idea, but Dying Light 2 feels more like the foundation for the grand sequel Techland had initially envisioned. With that said, here are all of the things that changed from that 2019 gameplay demo.
The level from Dying Light 2's demo still exists, in some form, but it has
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