Conjuration is one of the eight schools of magic in Dungeons & Dragons, with conjurers being the specialists who focus on spells belonging to the school. The conjuration spells focus on summoning monsters, moving people from one place to another, and creating matter out of thin air. Arcane spellcasters need a few meat shields around to absorb enemy blows, but conjurers can call their own allies at any time.
The Wizards who choose D&D'sSchool of Conjuration have access to a mixed bag of
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