Every Dungeons & Dragons player knows the basics of attacking with a weapon: roll a d20 to hit the foe, and on a success, roll again for damage. However, with all the swords, bows, clubs, axes, daggers, and other weapon types available in this classic TTRPG, each one is bound to have its own set of quirks.
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Every weapon in D&D has a set of properties, unique attributes that specify how it is wielded. These serve to keep combat
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