Dread Central’s game division, DreadXP, only just launched in 2020, but it’s quickly become one of the most innovative and exciting horror publishers around. While known for its anthology series of horror microgame collections, the Dread X Collection, DreadXP is now expanding into standalone games with full versions of its most popular microgames, as well as entirely original projects from up-and-coming creators. DreadXP appeared at PAX East this weekend for the first time with four of its new and upcoming horror games, and each one is more bizarre and intriguing than the next. If you’re not already a DreadXP fan, now is the time to start paying attention.
DreadXP’s biggest success to date is Lovecraftian dating sim Sucker for Love: First Date by Akabaka. Sucker for Love began as a microgame in the second Dread X Collection and was so popular that Akabaka was asked to expand the game into a standalone title, which launched on Steam this January. The original Sucker for Love was made in just ten days according to Akabaka, who I spoke with at the DreadXP booth during the first day of PAX East. Despite the short development time for the ten games in each Dread X Collection, Akabaka says the developers don’t think of these projects as game jams. The limited time frames are meant to encourage creativity and experimentation, he says. Ted Hentschke, the head of productions of DreadXP, wants each developer to go all-in on their weirdest ideas. It’s this philosophy that breeds things like Sucker for Love, as well as DreadXP’s first standalone game, Spookware, a pun-filled horror-themed WarioWare-like about three skeleton brothers on a deadly road trip.
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The fifth
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