Blizzard has continued answering questions about the plans for Professions in Dragonflight in the Community Council forums. They discuss that there are no plans for more than 2 professions, the idea of professions in group content and more!
Optional ReagentsAre these effects similar in nature to the new ones we’ve seen added in 9.2 where you can add combat effects to gear?
Philosophically, we like how optional reagents give lots of different ways to customize crafted gear. We will be trying out various types of optional reagents to see how they feel, so nothing set in stone yet, but I will say we like the way the 9.2 optional reagents let you do something a little more custom with your gear than just set their stats or modify item level. Inspiration StatSo Inspiration will be another secondary stat? or is it a tertiary stat?IIRC from the DF announcement, they’re not part of regular gear and is only found on profession gear, so I assume it’s sort of like a primary or a secondary stat, but only found on profession gear. (and enchants, consumables, etc. as was pointed out!)
Just to confirm, Halite is correct. Profession stats are not part of regular gear, but exist on profession gear and in other areas of the profession system. To clarify further, we’ve been thinking of your profession “skill” (e.g. blacksmithing skill) as your profession “primary stat” and these other stats, such as inspiration, as your profession “secondary stats”. More Than 2 ProfessionsSpeaking of cross profession interaction. Is there any possibility of increasing the number of professions that can be learned by 1 character?
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