If you haven’t noticed that I’ve been playing Dragon Age for the first time, then you probably don’t read TheGamer dot com. It’s my first Dragon Age game, my first BioWare game, and I loved every minute of it, at least when I wasn’t complaining about Barkspawn being underpowered or Leske’s wordless betrayal.
My favourite section was exploring the Sloth Demon’s domain (I didn’t realise the Fade was so divisive – I enjoyed it), and I even went so far as to explore Niall’s subtle embodiment of a forgotten deadly sin. The game is an RPG masterpiece, allowing me complete roleplaying freedom despite the limitations of being released way back in 2009.
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My plan when finishing Origins was to move straight onto Dragon Age 2, but the moment the epilogue started playing, I immediately had an urge to start over. I wanted to experience a Mage playthrough, to witness all the other introductions, and to generally have the same experience all over again, but different.
I didn’t end up doing that, mostly because I was excited to see what the sequel had in store and how it could improve on one of the best RPGs I’ve ever played. I’m only in the early stages of Dragon Age 2, but the updated character models and combat animations make it feel modern and fresh, and it’s aged a lot better than its predecessor, despite releasing just two years later. I’m enjoying the sequel so far, I like the characters and the skill trees feel more intuitive. The map is constantly filled with quest notifications, which is a little annoying, and the constant side quests that I feel compelled to complete are already getting a little tedious – but that might be a me problem. So why can't I
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