Walt Disney Games and Kabam Entertainment are partnering up for Disney's Mirrorverse, an action-RPG launching June 23 on mobile devices that brings Disney and Pixar characters together in a brand-new adventure.
Mirrorverse is set in an alternate universe where enemies called the Fractured are attempting to break the Stellar Mirror and harness its magic. Some of Disney and Pixar's most famous characters--both heroes like Sulley from Monsters Inc. and villains like Sleeping Beauty's Maleficent--have been amplified by the magic produced by the mirror in order to protect it, turning them into Guardians that fight the Fractured hordes.
These Guardians are reimaginations of those iconic Disney characters, giving them new powers and abilities. Beauty and the Beast's Belle, for example, is a powerful sorceress wielding a staff powered by the cursed rose from Beast's castle, while the aforementioned Sulley is a melee warrior tank wearing armor made from the doors of the Scream Floor. 40 Guardians will be available to unlock at launch, with more coming via monthly content releases post-launch.
Disney's Mirrorverse is casting a brand-new light on some of the most famous characters in history, turning them into powerful warriors of both might and magic. GameSpot recently spoke with two key members of the game's development team, executive producer Mark Raham from Kabam and VP of creative Will Rosas from Walt Disney Games, about what makes this new Disney game different from anything we've played before.
We spent time discussing the thought process behind Mirrorverse, especially the radical departure from what Disney fans would consider the norm. Character designs, building a brand-new story from scratch, and how far into the Disney
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