When a developer starts saying stuff like «we hear your feedback,» it's hard not to imagine that a clock has started ticking. Any online game is in danger of Antheming out of existence these days, or at least being deprioritized if it underperforms. So far, though, DICE hasn't wavered commitment to making Battlefield 2042 popular.
It hasn't quite succeeded, but the game's average Steam concurrent player count did increase after the delayed Season 1 update dropped in early June. Now the shooter's second season is about to start: A new map, specialist, guns, and vehicles are coming next week, on Tuesday, August 30.
Later in Season 2, DICE will also patch in revisions to the Renewal and Orbital launch maps based on player feedback: Renewal in September and Orbital in October. Another launch map, Kaleidoscope, has already been reworked, and in a recent blog post(opens in new tab), DICE also said that it plans to reintroduce «classic and familiar classes» to Battlefield 2042 by putting gadget restrictions on specialists. There's no ETA on that change (Season 3, maybe), but it's a significant, if not total, concession to players who've shunned 2042's freeform loadout system and focus on specialist abilities.
The new map coming in Season 2 isn't quite as interesting as the snowy peaks from the first season's map; it's another stranded container ship in a former body of water. I did see a lot of calls from players for tighter quarters, though. One of the new vehicles, the EBLC-RAM, can place spawn beacons, and the other is a lightweight buggy that could be fun. The update will also add concussion grenades and three new guns, the most interesting of which is the PF41, a full-auto pistol that uses a P90 magazine. The new
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