Diablo 4 launched to critical acclaim among fans and critics, but now that the dust around the game’s release has had a chance to settle, some players are starting to see cracks in the gameplay. In a recent thread on Reddit, users have shared their thoughts on the worst parts of Diablo 4, all of which fall under the banner of user experience.
There are many great moments in Diablo 4 that take the franchise’s formula to new heights, making for the most enjoyable experience in a Diablo game to date. However, as fans have been discussing, the game isn’t without its flaws.
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Diablo 4 Fans Love the Game but Can’t Stand the Busy Work Between Fun MomentsUser Mandus_Therion recently posted on the Diablo 4 Subreddit discussing the user experience design as the worst part of the game. In their post, they explain everything they think feels like busy work that the developer should have ironed out, such as loot filters, inventory management, and even fast travel.
Mandus_Therion makes some good points, such as, “Why teleport to the front of the dungeon instead of into it? Why add extra loading screen?” All of which brings into question the overall user experience design of the game. Other users have chimed in with their thoughts in the comments, adding to the deluge of issues the original poster pointed out.
“This is what drains me the most while playing. There’s so many stats and none of them give a particular clear indication of how it’ll affect my damage.” This point about character stats, an intrinsic part of any Diablo experience, shows just how poor the user experience can be for some players. Anyone new to the series and starting with Diablo 4 might find it so offputting that they
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