Diablo 4 Season 2 is upon us, and among numerous other changes we've gotten much tougher World Bosses - so tough, in fact, that they're turning servers into slaughtering grounds once again.
The new Diablo 4 patch makes World Bosses more frequent, more rewarding, and more dangerous. The full patch notes explain that the World Boss spawn timer has been "reduced from 6 hours to 3.5 hours" and the quality of rewards you get for beating one of these baddies has been "significantly" boosted. Then, ominously, there's also the note that "World Boss health and damage has been increased."
Players are having some good fun with the more destructive World Bosses - particularly now that they're absolutely destroying the low-level "leech" players who cannot contribute to clearing the content but still hang around in hopes of grabbing a share of the rewards. In the image below, captioned "World Tier 2 World Boss starter pack" on Reddit, we get a pretty decent sense of how fights against the Diablo 4 Avarice World Boss are going post-patch, as you'll see a chat log populated by nonstop "[playername] was slain by Avarice!" messages, alongside a capture of the boss's health bar with barely a tick of life taken out.
"Every time we fight it's a slaughterfest," as Reddit user Question_Few puts it. "But there are benefits to it. Now you actually get to learn about the different bosses' habits since they aren't being melted in seconds. I didn't even know the one boss with the treasure chest on his back summons a bunch of treasure goblins to distract everyone when his health is low. It's a bit harder for low levels to freeload a few kills though. If the people there are too low I'd rather just reload the zone rather than die and have to repair
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