Since its introduction, Kraber has been a potent weapon in Apex Legends. Such has been its impact that players have even complained that the gun is quite overpowered.
Naturally, Respawn has decided to nerf the weapon to make things much more balanced. However, most of the Apex Legends player base thinks that the Kraber might have been nerfed way too much for their liking.
Weapons becoming overpowered in Apex Legends isn't a new thing as they take place as a result of game design, as well as bugs. Respawn has an effective method to treat such problems by vaulting the weapons, which they believe aren't working in a balanced fashion.
The developers have nerfed the Kraber to make it more in line with the remaining weapons. However, many fans feel that the rifle has lost its identity, and maybe a nerf wasn't required.
The main post was made by Reddit user u/Flooded_Strand, who complained about the nerf that has been done to the damage capacity of Kraber.
The user feels that the weapon has lost something special about it. They now want the old version back, or the nerf to be done to anything apart from the damage. As a balancing act, the user feels that disabling the weapon in competitive play could also work.
As far as opinions on the issue are concerned, the primary post's author isn't the only one who has thoughts along these lines. Others think that the nerf is quite unwanted. One player feels that the right way to describe the weapon spawning on the map now will be to call it a "weak sniper."
Another player feels that if the rifle is like a stronger version of Sentinel, it should act like one. The player added that there need to be some major buffs to make the weapon handy to use in Apex Legends.
Kraber's specialty has always
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